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Rtgi 0.17.0.2 Release //free\\ Today

A major pain point of previous versions was compatibility with newer DirectX 12 and Vulkan API hooks. This release fixes several underlying memory leaks and stability issues:

Since it is a ReShade plugin, it works with almost any DirectX 9, 10, 11, or 12 game, provided the game’s depth buffer is properly accessible. rtgi 0.17.0.2 release

remains unchanged: ~200-350MB overhead. Fine for 8GB cards, tight but usable on 6GB at 1080p. A major pain point of previous versions was

Users have reported "ghosting" or "doubling" artifacts at screen edges in this specific version, often requiring manual adjustments to the depth buffer settings or disabling specific in-game post-processing like anti-aliasing to resolve. or 12 game

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