Castle Strike Patch 1.2 21 [extra Quality] Jun 2026

Fixed an issue where units would get stuck inside broken gateway geometry during heavy breaches.

Fixes a bug where massive unit formations would bottleneck or get stuck permanently around gatehouses and tight village corridors. Direct Patch Comparison Feature/Fix Launch Version (1.0) Patch 1.2 21 Updated Version Crash Rate High during large-scale castle destruction Significantly reduced physics engine errors Camera Clipping Obscured units behind buildings and mountains Improved collision and smoothing behaviors Multiplayer Stability Out-of-sync errors during busy battles Better network stability (Local LAN/Direct IP) AI Pathfinding Troops routinely trapped on walls/gatehouses Enhanced path recalculation for siege groups Modern Compatibility Considerations Castle Strike Patch 1.2 21

Increased the damage of trebuchets against stone walls. Fixed an issue where units would get stuck

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