Brunet New [new] - Cubebrush Art School Term 2 By Marc

Week 1 introduced foundational review: gesture, proportion, and silhouette. Marc—calm and direct—drew quick 60-second poses, then slowed to show decisions behind the shapes. His voice carried a studio-floor frankness: "If it doesn't read from a thumbnail, it fails." The exercises were simple but precise: thumbnails, 5-minute sketches, and a pose study to turn in.

: Watch Visual Communication 2 and Photoshop 2. Practice digital assignments and draw a self-portrait using a mirror (not a photo).

Term 2 moves past the basic tool-learning of Term 1 and dives into the technical construction of characters and environments. ART School - TERM 2 - Cubebrush cubebrush art school term 2 by marc brunet new

| | Primary Focus Areas | Key Learning Outcomes | | :--- | :--- | :--- | | Visual Communication 2 | Color theory, composition, lighting, value, and storytelling within an image. | Create more dynamic and emotionally resonant artwork by mastering these advanced design principles. | | Photoshop for Digital Prod 2 | Advanced Photoshop techniques, custom brush creation, non-destructive editing, and digital painting workflows. | Work faster and more efficiently, freeing up mental energy for creative decision-making. | | Perspective 2 | Complex perspective systems, including 3-point, curvilinear, and how to draw intricate environments. | Gain the ability to construct believable and complex scenes from imagination or reference. | | Anatomy 1 | An introduction to human anatomy: skeletal structure, major muscle groups, proportions, and gestural drawing. | Create more realistic and dynamic human figures with a solid understanding of the underlying anatomy. |

Welcome to Cubebrush Art School Term 2, a comprehensive art course designed to help you improve your artistic skills and knowledge. In this guide, we'll cover the key concepts, techniques, and assignments for each module of the course. Our instructor, Marc Brunet, is a professional artist and educator with extensive experience in the art industry. : Watch Visual Communication 2 and Photoshop 2

Constructing complex environments or dramatic character angles.

Move beyond simple boxes to draw complex, curved objects, vehicles, and architectural details in a 3D space. ART School - TERM 2 - Cubebrush |

Understand how different fabrics (heavy leather vs. light silk) interact with the form underneath. 4. 3D Pack for 2D Artists