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Cs 1.6 | No Recoil Cfg

So, what does a "no recoil cfg" actually do? Instead of eliminating recoil, it "simulates" a lack of recoil by using a technique called . A classic example of such a script for the AK-47 and M4A1 (Colt) is built on a simple premise: the moment you fire, the script automatically moves your mouse down at a very slow, steady speed. The game engine moves your crosshair up due to recoil; the script pulls it down at almost the exact same rate, canceling the visual kick and making it appear as though the gun has no vertical movement.

// Example of a prohibited recoil script alias +norecoil "+attack; +lookdown; cl_pitchspeed 1.5" alias -norecoil "-attack; -lookdown; cl_pitchspeed 225" Use code with caution. Why You Should Avoid These Scripts: No Recoil Cfg Cs 1.6

4. How to Legitimately Optimize Your CFG for Better Recoil Control So, what does a "no recoil cfg" actually do