Fallout 4 Patch 110 163
The situation changed dramatically in April 2024 when Bethesda released the “Next-Gen” update (versions 1.10.980 and later 1.10.984). This patch, which accompanied the Fallout TV show’s release, made several changes that had unintended consequences for the modding community:
If you are a PC user who wants to revert from the 2024 Next-Gen version back to 1.10.163, you can use the Steam console to download the older files. fallout 4 patch 110 163
For many in the modding community, Patch 1.10.163 is considered the "gold standard" or "final stable build" of the original Fallout 4 engine, as subsequent updates were primarily focused on Creation Club content integration or the high-definition remaster. The situation changed dramatically in April 2024 when
The update brought subtle improvements to how the Creation Engine handles object rendering, reducing stutter in high-density areas like downtown Boston. The update brought subtle improvements to how the
Prior to this patch, Fallout 4 shipped with both a 32-bit (Fallout4.exe) and a 64-bit (Fallout4Launcher.exe) executable, though the game itself ran largely in 64-bit memory space. With 1.10.163, Bethesda officially removed the legacy 32-bit support files. This had minimal impact on standard players but required mod developers using older script extenders to recompile their work.
