Fixes the "uncanny valley" look by adjusting the harsh lighting shaders on character faces during cutscenes.
While the Remastered edition brought 4K resolution and HDR to the table, the initial launch had some lingering bugs. This update focuses on stability and visual consistency. Key highlights include:
This update was released by Ubisoft officially around mid-2019, and CODEX repacked/cracked it shortly after. It addresses multiple bugs, performance drops, and visual glitches present in the initial remaster (v1.0.0).
Fixes the "uncanny valley" look by adjusting the harsh lighting shaders on character faces during cutscenes.
While the Remastered edition brought 4K resolution and HDR to the table, the initial launch had some lingering bugs. This update focuses on stability and visual consistency. Key highlights include:
This update was released by Ubisoft officially around mid-2019, and CODEX repacked/cracked it shortly after. It addresses multiple bugs, performance drops, and visual glitches present in the initial remaster (v1.0.0).