Representing the technologically advanced foe, the Tau forces in this book offer tactical, ranged combat challenges. Players will find stats for Fire Warriors, Crisis Battlesuits, and the enigmatic Kroot allies, designed to test the tactical proficiency of a Kill-team. 3. The Orks
If your campaign is set in the Jericho Reach (or any sector), this book provides the "who" for your "what" and "why."
The book is organized to provide maximum utility for Game Masters looking to challenge their players with tactical threats, ranging from minor infestations to high-level Xenos warlords.
: Profiles lesser-known threats such as the Loxatl Mercenaries, Lacrymole shapeshifters, and Bruul Parasites. Radicals and Heretics
RPG, detailing adversaries in the Jericho Reach such as Tyranids, Tau, and Orks. It includes rules for Hordes and massed battles, though critics noted the inclusion of Chaos forces and a need for more extensive alien entries. For more details, visit Strange Assembly Cubicle 7 Games Warhammer 40000: Deathwatch, Mark of the Xenos